inourhead: (g-c ~ longdark)
Holly / Crystal ([personal profile] inourhead) wrote2014-10-17 11:05 pm

what in the longdark spitting-pit is that

This was a bad idea this was a bad idea this was a bad idea.

Holly runs as fast as she can but the demon's faster. She has no idea where Lightning's gotten to; maybe he found a tree to climb. She on the other hand has been diverted into a treeless hill and she's careening down a slope, trying very hard not to trip.

And the demon's gaining on her.

She's never seen anything like it and neither has Crystal; maybe Book knows what it is but Book's asleep. It's mostly mouth - it looks like a cross between a floorlength mirror of a mouth and a snake to propel the mouth along.

And Holly's not fast enough.

The mouth catches her.





But it doesn't hurt.

Where are we?

----


with Minus (kappa)

with Mark (kappa)

with Max (Benedict)

in Terraria (kappa)

with Emma (Marri)


with Erin (Rockeye)
characterquarry: (Default)

[personal profile] characterquarry 2015-10-26 08:45 pm (UTC)(link)
"My name's Erin, by the way."

She touches her jacket and her shirt, and attempts to swap their colors. It doesn't work. "Hm."
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[personal profile] characterquarry 2015-10-26 08:49 pm (UTC)(link)
"How does one tell which cohabiter is active, generally speaking?"
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[personal profile] characterquarry 2015-10-26 08:56 pm (UTC)(link)
"Would you like to visit the wishing pool yourselves? I am not sure at all how it will behave with respect to cohabitors, but I solemnly swear that it never hurts anyone the first time they visit, and you get free magic."
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[personal profile] characterquarry 2015-10-26 09:02 pm (UTC)(link)
"If you don't want to, that's your choice. But... Some believe that there is a god who operates through the pools. People who are kind, moral, loyal, honest, and so on, tend to get more wishes. Violent or disloyal or unstable people get fewer and are sometimes hurt if they ask for more wishes beyond their first set. I have literally never heard of someone being harmed the very first time they touch the pool. Cohabitors are strange to me, but the idea of the pool hurting someone on their first go is much stranger. I have a strong expectation that even if it behaves oddly, it will not hurt you. But again, it's always your choice and I'll shut up about it now unless you have questions."
Edited 2015-10-26 21:05 (UTC)
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[personal profile] characterquarry 2015-10-26 09:07 pm (UTC)(link)
"Who gets better reactions is not always consistent, it's a trend not a law, but all else being equal that would be best."
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[personal profile] characterquarry 2015-10-26 09:11 pm (UTC)(link)
"I'll want to write your name and how many of what kind of wishes you get, for our records. Is that alright, Crystal?"
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[personal profile] characterquarry 2015-10-26 09:15 pm (UTC)(link)
She takes out a little notebook. "It's this way."

In the center of the garden is a tall building made of white stone. Taking up most of the floor space inside it is a pool of perfectly flat water barely one inch deep. The bottom of the pool is floored with colorful reflective glass tiles that glint in the sunlight, and it gets slightly deeper towards the middle.

"It's traditional to walk to the middle barefoot, then back out, but any skin contact will do. You get wishes, or don't, at the moment you are no longer touching the water."
Edited 2015-10-26 21:17 (UTC)
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[personal profile] characterquarry 2015-10-26 09:25 pm (UTC)(link)
When she touches the water, it does not ripple or splash in the slightest, though her hand comes away wet.

There is a distinct sense of being watched that persists for several seconds after her hand leaves the water. Then it stops as suddenly as it began. Eight little colorful dots and one slightly larger circle of color, all glowing softly, appear on her left arm. They can be used in a way that is obvious and intuitive to Crystal, but not Holly. If they switch, the dots vanish and reappear when Crystal is back in front.

"Eight Favors and one Gift. Above average, but not ridiculously so. Congratulations, you have wishes."
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[personal profile] characterquarry 2015-10-26 09:37 pm (UTC)(link)
"Nine 'points,' where a Favor is one point and a Gift is five. I'm not sure what method they used to decide a Gift is worth five Favors, though. Oh, and a Boon is fifteen. That's the three sizes: Favor, Gift, Boon, and each larger one can do bigger, more impressive wishes."
Edited 2015-10-26 21:38 (UTC)
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[personal profile] characterquarry 2015-10-26 10:07 pm (UTC)(link)
That feeling of being watched is back again. When her hand comes away, she gets seven Favors and no Gifts.

"Holly, seven favors. Part of my job is to give advice on how to use your wishes, if you would like."
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[personal profile] characterquarry 2015-10-26 10:19 pm (UTC)(link)
Erin has a long list. Wishes are good at giving people knowledge, abilities, talent, and powers. She has excellent vision and knowledge of cooking from a Favor, a subtle and vague sense-of-magic from a Gift, and the ability to speak any language from a Boon, as examples. Some examples of other peoples' powers are flight, healing, extra-sensory perception, supernatural strength and coordination and balance, telekinesis...

Wishes are also good at finding things, from finding the lost treasure of King Yu, to finding the answer to a challenging intellectual problem, to finding someone you could have a happy relationship with.
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[personal profile] characterquarry 2015-10-26 10:24 pm (UTC)(link)
Erin looks confused for a moment, then giggles. "I'd imagine wishes would be good at finding someone you could happily cohabitate with, too. I've never tested such a thing, for obvious reasons."
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[personal profile] characterquarry 2015-10-26 10:51 pm (UTC)(link)
"Oh... Hm. Favors can usually do single teleportations of something or someone, but you have to know where it is and where it ought to go. I think a Favor might be able to tell you where they are, but wishing for information usually results in a sort of... Dream sequence. We have special rooms set aside for it, but you might not need them."

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